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SDL_CreateWindow failed for GL 3.1: mali-fbdev: Can't create EGL window surface
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SDL_CreateWindow failed for GL 3.2: mali-fbdev: Can't create EGL window surface Is this normal behavior for heavier games? Or is it something that can be fixed? This is the error in the logs: Parameters:Įxecuting: /opt/retropie/emulators/ppsspp/PPSSPPSDL -fullscreen "/home/osmc/RetroPie/roms/psp/Assassins Creed Bloodlines.iso"ĥ5:11:172 Core/Config.cpp:1192 I: Loading controller config: /home/osmc/.config/ppsspp/PSP/SYSTEM/controls.iniĥ5:11:197 Core/Config.cpp:1277 I: Config saved (got storage permission): '/home/osmc/.config/ppsspp/PSP/SYSTEM/ppsspp.ini'ĥ5:11:198 Core/Config.cpp:1290 I: Controller config saved: /home/osmc/.config/ppsspp/PSP/SYSTEM/controls.ini This happens after a fresh install of Retropie and ppsspp. Some games boot in 1 out of 5 attempts, but many others never boot at all. My problem now is that many ppsspp games fail with a Segmentation Fault at boot time. Generic USB Joystick,platform:Linux,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b6,righttrigger:b7,
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I can now play with all the buttons.įor the record, this was my output of the Dragonrise gamepad from the gamepadcontroller tool: 03000000790000000600000010010000,DragonRise Inc. I tried another gamedap (from an old OUYA console) and although the behavior was the same, with it I was able to enter the ppsspp configuration menu and map the keys again.
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